Here’s a guide to help you know earlier what item materials required / needed to make what building, what level the building will be unlocked and what is the function of the building in Castleville. Use Ctrl+F to search for the building you would like to make.
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Crafting Building Guide
Workshop

Unlocked at: Level 2
Cost: 2000 coins
Description: Building materials and tools are crafted using Forging recipes. You can only have 3 in your Kingdom.
Workshop Materials: 12 Wood Logs, 5 Stones
Kitchen

Unlocked at: Level 5
Cost: 5000 coins
Description: Energy consumables are crafted with Cooking recipes. You can only have 3 in your Kingdom.
Kitchen Item Materials: 10 wood planks, 2 gold bricks
Blacksmith

Unlocked at: Level 8
Cost: 6,000 coins
Function: Unlocks new Forging recipes and supplies your Kingdom with Nails every 36 hours.
Blacksmith Materials: 8 Wood planks, 5 Stone blocks, 1 Anvil
Studio

Unlocked at: Level 10
Cost: 16,000 coins
Function: Decorations and Costumes are crafted from Artistry recipes. You can only have 3 in your Kingdom.
Studio Materials: 10 Wood Planks, 5 Gold Bricks
Mill

Unlocked at: Level 11
Cost: 10,000 coins
Function: Unlocks new Cooking recipes and supplies your Kingdom with Sacks of Flour every 24 hours.
Mill Item Materials: 8 Wood Planks, 5 Stone Blocks, 5 Grind Stones
Tailor

Unlocked at: Level 13
Cost: 11,000 coins
Function: Unlocks Artistry recipes and supplies your Kingdom with Cotton Cloth .
Tailor Materials: 5 Wood Planks, 7 Stone Blocks, 2 Looms, 1 Dye
Fishery

Unlocked at: Level 15
Cost: 7,500 coins
Function: Lets you gather fish more quickly. Produce Bass every 6 hours
Fishery Materials: 8 Wood Planks, 7 Stone Blocks, 5 Fishing Baits
Quarry

Unlocked at: Level 18
Cost: 16000 coins
Function:Unlocks new Forging recipes and supplies your Kingdom with Stone Blocks every 12 hours.
Quarry Materials: 10 Wood Planks, 5 Stone Blocks, 1 Iron Pick
Bakery

Unlocked at: Level 21
Cost: 21,000 coins
Function: Unlocks new Cooking recipes and supplies your Kingdom with Bread Dough every 24 hours.
Bakery Materials: 10 Wood Planks, 8 Stone Blocks, 6 Brick Ovens
Jeweler’s Shope

Unlocked at: Level 21
Cost: 27,000 coins
Function: Unlocks new Artistry recipes and supplies your Kingdom with Diamond every 120 hours.
Jeweler’s Shope Materials: 6 Wood Planks, 8 Stone Blocks, 1 Work Bench
Armory

Unlocked at: Level 28
Cost: 31,000 coins
Function: Unlocks new Forging recipes and supplies your Kingdom with Hammers every 48 hours.
Armory Materials: 12 Wood Planks, 15 Stone Blocks, 3 LeatherAprons, 1 Candle
Butcher

Unlocked at: Level 26
Cost: 32,000 coins
Function: Unlocks new Cooking recipes and supplies your Kingdom with Meat every 24 hours.
Butcher Materials: 15Wood Planks, 12 Stone Blocks, 7 Knives, 2 Cloth Aprons
Clockmaker

Unlocked at: Level 21
Cost: 32,000 coins
Function: Unlocks new Artistry recipes and supplies your Kingdom with Cogs every 120 hours.
Clockmaker Materials: 10 Wood Planks, 15 Stone Blocks, 1 Angle Finder, 5 Iron Bars
Resources Building Guide
Logging Camp

Unlocked at: Level 3
Cost: 3,000 coins
Function: Helps you gather small amounts of wood.
Logging Camp Materials: 15 Wood Logs, 3 Stone Blocks, 1 Gloom Wolf Pelt (Ask Friends)
Mining Camp

Unlocked at: Level 8
Cost: 6,000 coins
Function: Produces stone and sometimes Iron ore, Silver Ore, Ruby, Diamond for your Kingdom.
Mining Camp Materials: 10 Wood Planks, 5 Stone Blocks, 2 Coats of Arms (Ask Friends)
Royal Building Guide
Maiden’s Tower

Unlocked at: Level 3
Cost: 1,500 coins
Function: Produce 550 coins every 8 hours. Adds 80 Castle Points.
Royal Building Materials: 10 Wood Logs, 15 Stones
Barracks

Unlocked at: Level 6
Cost: 4,500 coins
Function: Produce 750 Coins every 12 hours. Adds 110 Castle Points
Barracks Materials: 15 Wood Logs, 20 Stones
Guard Tower

Unlocked at: Level 7
Cost: 3,000 Coins
Functions: Produce 550 Coins every 8 hours. Adds 90 Castle Points
Guard Tower Materials: 15 Wood Logs, 5 Stone Blocks, 3 Wanted Poster (Ask Friends).
Vault

Unlocked at: Level 7
Cost: 15,000 coins
Function: Produce 1050 coins every 18 hours. Adds 150 Castle Points.
Vault Materials: 8 Stone Blocks, 4 Gold Bricks, 5 Wood Clubs
Throne Room

Unlocked at: Level 12
Cost: 50,000 coins
Function: Produce 1,650 coins every 30 hours. Adds 190 Castle Points.
Throne Room Materials: 4 Stone Blocks, 7 Gold Bricks, 5 Cotton Clothes
Library

Unlocked at: Level 15
Cost: 75,000 coins
Function: Produce 1,800 coins every 36 hours. Adds 220 Castle Points.
Library Materials: 5 Stone Blocks, 8 Gold Bricks, 2 Candles
Castle Dungeon

Unlocked at: Level 18
Cost: 100,000 coins
Function: Produce 2,250 coins every 48 hours. Adds 260 Castle Points.
Castle Dungeon Materials: 6 Stone blocks, 11 Gold Bricks, 3 Iron bars
Wizard’s Keep
Unlocked at: Level 21
Cost: 150,000 coins
Function: Produce 3,000 coins every 72 hours. Adds 300 Castle Points.
Wizard’s Keep Materials: 8 Stone Blocks, 13 Gold bricks, 10 Down Feathers, 2 cogs
Opera House

Unlocked at: Level 24
Cost: 200,000 coins
Function: Produce 3,150 coins every 84 hours. Adds 340 Castle Points.
Opera House Materials: 10 Stone Blocks, 18 Gold Bricks, 5 Candles
The Cathedral

Unlocked at: Level 27
Cost: 300,000 coins
Function: Produce 3,250 coins every 96 hours. Adds 390 Castle Points.
Cathedral Materials: 12 Stone Blocks, 21 Gold Bricks, 1 Stained Glass, 10 Parchments
Observatory

Unlocked at: Level 30
Cost: 500,000 coins
Function: Produce 3,550 coins every 120 hours. Adds 450 Castle Points.
Observatory Materials: 15 Stone Blocks, 22 Gold Bricks, 10 Ropes, 1 Angle Finder
Houses Guide
Cottage

Unlocked at: Level 1
Cost: 5 coins
Function: Gives 150 coins every 5 minutes.
Cottage Materials: 2 Wood Logs, 2 Stones
Chateau

Unlocked at: Level 9
Cost: 1,500 coins
Function: Gives 600 coins every 4 hours.
Chateau Materials: 20 Wood Logs, 20 Stones, 5 Wood Planks, 1 Coat of Arms (Ask Friends)
Villa

Unlocked at: Level 14
Cost: 1,000 coins
Function: Gives 400 coins every 1 hour.
Villa Materials: 8 Wood Planks, 8 Stone Blocks, 1 Bag of Nails, 2 Jugs of Lamp Oil (Ask Friends)
Farmhouse

Unlocked at: Level 19
Cost: 500 coins
Function: Gives 250 coins every 30 minutes.
Farmhouse Materials: 10 Wood Planks, 10 Stone Blocks, 1 Hammer, 3 Coat of Arms (Ask Friends)
Manor

Unlocked at: Level 24
Cost: 3,000 coins
Function: Gives 1,000 coins every 8 hours.
Manor Materials: 20 Wood Planks, 15 Stone Blocks, 1 Bedding, 4 Spicy Cloves (Ask Friends).
Limited Time Buildings
Autumn Farmhouse

Unlocked at: Level 5 – available 22 November 2011 to 02 December 2011
Cost: 25 Crowns
Function: Gives 450 coins every 1 hour.
Autumn Farmhouse Materials: 20 Wood Logs, 20 Stones, 5 Wood Planks
Pumkin Villa

Unlocked at: Level 5 - available 22 November 2011 to 02 December 2011
Cost: 45 Crowns
Function: Gives 1,100 coins every 10 hours.
Pumpkin Villa Materials: 20 Wood Logs, 20 Stones, 5 Wood Planks.
Note: You can get jug of lamp oil, coat of arms, gloom wolf pet by asking friends / neighbors.
Why does cloth at the Tailor Shop take 1:12:31:17 and the Studio takes 2:30? This is the second time it said over 1 day.
Actually Tailor is a support craft building, just like blacksmith (gives bag of nails), fishery (gives bass). Tailor only gives you cloth after a period of time (1 day ++), that’s the way it works, it will automatically give you cloth without the needs of the item material, unlike studio which needs item materials to craft items.
Hopes this will help you understanding more about the game
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We need a FIRE button like they have in Pioneer Trail … so that when you have tenders who don’t tend … you can FIRE THEM …
The first thing I do when I visit is to tend the buildings I have applied to … HELLO PEOPLE .. MORE COINS 150 and UP
My neighbors are not tending mine as they should and mine are not leveling up … *sigh*
Agreed.. some neighbor just forget that they are one of the royal building crew. But Zynga also needs to make it easier to notice whether we are a crew member or not when we visit a neighbor kingdom, not just when we hover to the royal buildings (which sometimes are hard to find..).
I agree!!
Only your neighbors can tend your royal buildings. When you recruit for your buildings, the request goes out to all your friends that play the game, even the ones who aren’t your neighbors. So go through each building, see who isn’t tending, check your neighbor bar and I bet you will find most of them aren’t your neighbors which is why they aren’t tending. Send those people a neighbor invite with a note that they are a tender in whatever building.
I would like zinga to make it so the same crew member can’t be on more than 3 or 4 different crews in the same kingdom. I try to make sure I tend the buildings I am on every visit, but I am on so many that sometimes that is all I can do, and I am on 6 in one neighbor’s kingdom! I also wish the beasties would be limited to a certain number of times they can appear, instead of sometimes back to back several times and take all your energy when you’re trying to get tasks done.
Glemma – if you conjure 3 beasties somewhere in your kingdom (away from any buildings, crops or animals you want to harvest) and keep them there all the time then you won’t be bothered by any more beasties. The game is set up to only have 3 beast at the time in your kingdom until you reach the higher levels and then you’ll need to conjure 4 or more as you progress, I’m at level 24 and still only need 3. I conjured rats as they are the cheapest and easiest to kill when you get missions that ask you to kill beasties (you already have yours, you just kill them and then reconjure some more). The only problem is trying to keep your neighbors from killing them for you – I put mine in a fence and posted the “do not” signs around them. I still have to watch my visiting neighbors to make sure they don’t kill them but it’s such a pleasure not to be bothered by the rats popping up every time I harvest something. ALSO, I just saw a posting where they are coming out with a guard tower that will protect your kingdom from them – it’s already in the market but it’s locked right now – not sure when Zynga’s gonna release it. – hope this helps
I’m in 11 for one of mine, behind on only a few.
Would it be possible to be able to shrink the kingdom down like you can in fv so that you can see all or most of someone’s kingdom at once? I forget where I have what buildings to tend and I have trouble moving the screen without tripping off another item that I hadn’t intended to tend or harvest.
Hi Carol, currently there’s no legal way to zoom out the whole kingdom..
Manor now costs something else than the Coat of Arms. I think it is the Cloves (same as in the Castleberry Punch Quest). Just FYI.
Thanks for the info Frans
What do I need to build an second Witch Tower? Please!
Witch tower cost: 8000 coins
Witch Tower Materials: 15 Wood Logs, 5 Stone Blocks, 3 Wanted Posters (ask for friend)
Will update the article soon
Thanks for this info, Leon (?). I’ve bookmarked it and use it frequently.
The information contained at this website is accurate, easy to understand and information that is hard to find even on the Zynga forums. Although I don’t entirely understand how you got so much detailed information, thank you very much for the time, research and effort that has gone into making and keeping it updated!!
how come here it says, the butcher unlocks at level 32, but i see my neighbors that is lower than that and they have the butcher????
They already change the requirements, and lower the level for butcher to 26
The Logging Camps also produce pixie dust at times.
how do you get more beastie labs, i see some people have 4. I dont see them in the market.
Hi Jan, there was a glitch to have more than 3 beastie labs. It’s fixed now.
This site is a great help, thank you! I have had more than 5 or 6 beasties in my Kingdom at one time and they keep coming even after “3 at once”…is there something that has changed? Do they have to be the same ‘type’ of beastie?