Archive for November, 2012
Kris Kringle is in the middle of his mid-life crisis. He’s so occupied with his new persona that he’s forgotten all about Yulefest! Let’s throw a party and help him get out of his funk. You will earn some great festive rewards along the way as well as a new way to craft snow to help get your own kingdom ready for the season too!

A Holiday Hold-Up – Castleville The Kringle Crisis Quest 1
Quest tasks
- Craft & Place Yulefest Party Starter
- Tax 5 Houses
- Have 3 Yulefest Cookies

Click ‘Go To Crafting’ to craft a Yulefest Party Starter.

Once you’ve placed your Yulefest Party Starter, the party will indeed start! Post an announcement to invite your friends.

Clicking on your Yulefest Party Starter at any time will bring up the following menu:

The more visits you get, the better rewards you earn when the party ends!
10 visits gets you 20 Candy Canes & Shiny Baubles, 3 Tinsel & a Normal Yulefest Stocking!
20 visits gets you 45 Candy Canes & Shiny Baubles, 6 Tinsel, 1 String of Lights & a Giant’s Yulefest Stocking!
Quest rewards
- 1750 Coins
- 35 XP

Kringle thinks a beach party is just what we need, much to Mia’s dismay (not to mention its winter time!) Giovanni wants to know what’s going on as well. He believes his newest masterpiece, Arctic Automaton, may be of some help to the situation at hand.
Automaton Attempts – Castleville The Kringle Crisis Quest 2
Quest tasks
- Place Arctic Automaton
- Buy & Place 1 Icy Rock
- Craft 2 Candy Cane Lamp Posts

Click ‘Place’ to put out the Arctic Automaton (located in your inventory.)

Click ‘Go to Crafting’ to see what is needed to craft Candy Cane Lamp Posts:

Quest rewards
- 1750 Coins
- 35 XP
- 1 Mistletoe May Pole

Kringle is amazed by all the snow, which Mia hopes is a good sign. She teases him that it’s as white as his hair and beard. Now he wants to dye his hair!
A Youthful Yuletide – Castleville The Kringle Crisis Quest 3
Quest tasks
- Finish the Arctic Automaton
- Have 5 Bottles of Ink
- Feed 12 Chickens

Click ‘Show Me’ to finish fixing the Arctic Automaton (click on it to see what is needed):


Click ‘Go to Crafting’ to see what is needed to craft Bottles of Ink:

Quest rewards
- 1750 Coins
- 35 XP

While Kringle loves Yulefest decorations, he feels that is too…girly for him. He wants to participate in some manly activities to get him back in shape. We’ve got to remind him that being the Father of Yulefest IS quite manly!
Merry Machismo – Castleville The Kringle Crisis Quest 4
Quest tasks
- Have 10 Ice Chunks
- Have 5 Bowls of Caramel Corn
- Craft 1 Giant Yulefest Wreath

Click ‘Go to Crafting’ to see what is needed to craft Giant Yulefest Wreaths:

Quest rewards
- 1750 Coins
- 35 XP

Kringle wandered off to do some exercises with Rafael. Thankfully, it’s given him a little more spirit for the holiday! Time to bring on more snow!
A flurry of Festivities! – Castleville The Kringle Crisis Quest 5
Quest tasks
- Run Arctic Automaton 1 Time
- Craft 1 Iron Bar
- Craft 1 Moo-dolph

Click ‘Show Me’ to run the Arctic Automaton (click on it to see what is needed):

Click ‘Go To Crafting’ to see what is needed to craft Jack Frost’s Elixir:

Once you’ve crafted Jack Frost’s Elixir, go back to the Automaton to craft snow. Below is an example of some of the rewards that will drop each time you craft snow:

This is an awesome opportunity to earn lots of festive items to decorate with, along with snow to lay all over your Kingdom. For those who only want a partial area covered, this is a great way to do it (there’s no limit on how much snow you put down!) A few items are shown below – craft snow multiple times to see what all you can get. Let us know in this thread which ones you received and your favorites!
Pictured:
- Snowy House
- Snowy Pine Tree
- Snowy Willow Tree
- Snowballs
- Pile of Snow

Click ‘Go to Crafting’ to see what is needed to craft Moo-dolph:

Quest rewards
- 1750 Coins
- 35 XP
- 1 Snowman Guard

Kringle & Mia are interested in some snuggling thanks to all this cold weather. A little luck with the ladies will definitely boost his self-esteem!
A Little Holiday Romance – Castleville The Kringle Crisis Quest 6
Quest tasks
- Craft 1 Winter Sleigh
- Craft 1 Yule Log Cake
- Have 3 Fire Burners

Click ‘Go to Crafting’ to see what is needed to craft Winter Sleigh:

Click ‘Go to Crafting’ to see what is needed to craft Yule Log Cake:

Quest rewards
- 1750 Coins
- 35 XP

Kringle was quite a gentleman with Mia. He even let her borrow his coat. Which reminded him – he needs to spice up his wardrobe a bit!
Decorative Developments – Castleville The Kringle Crisis Quest 7
Quest tasks
- Run Arctic Automaton 3 More Times
- Have 5 Mulled Ciders
- Craft 1 Pair Leather Pants

Click ‘Go to Crafting’ to see what is needed to craft Leather Pants:

Quest rewards
- 1750 Coins
- 35 XP

Apparently there’s been a little too much romance in the air. Kringle wants Mia to run away with him, will she ever get through to him?
The Holiday Hiatus – Castleville The Kringle Crisis Quest 8
Quest tasks
- Craft 1 Kringle’s Cottage
- Harvest 5 Grapes
- Craft 1 More Yulefest Party Starter

Click ‘Go to Crafting’ to see what is needed to craft Kringle’s Cottage:

To craft another Yulefest Party Starter, you must first complete your current one:

Quest rewards
- 1750 Coins
- 35 XP

Mia and everyone have surprised Kringle with a home away from home for Yulefest. This snaps Kringle out of his mood, reminding him that Yulefest is fast approaching. Let’s give him a wonderful send-off!
An Evergreen Ending – Castleville The Kringle Crisis Quest 9
Quest tasks
- Place Kringle’s Cottage
- Visit Kringle’s Cottage

Place Kringle’s Home so that you can show him his surprise:

Quest rewards
- 1750 Coins
- 35 XP
- 1 Yulefest Clydesdale

Kringle realizes the true meaning of friends, family and of course, the importance of celebrating with them both! He’s over his silly phase and assures us he’ll be back again next year!
Sonja needs to repay her debt to everyone for saving her booty! Help her gather materials for each person that made an impact in her predicament.

Pirate in Debt – Castleville A Pirate’s Debt Quest 1 of 7
Quest tasks
- Tend 5 Flowers to make the place pretty for Yvette
- Buy 3 new Decos to find a gift that Yvette would like
- Have 5 care Packages to show Yvette you care. : Ask friends for Care packages

Quest rewards
- 2000 Gold Coins
- 40 XP Points

Pay Up! – Castleville A Pirate’s Debt Quest 2 of 7
Quest tasks
- Place 6 Trees for Rafaeil to chop: Buy trees from the nature tab in the market
- Water 6 saplings so the will grow up big and tall!: Sapplings need to be watered several times to fully grow
- Craft 2 Iron Axes for Rafael lug around in a manly fashion: Iron Axes can be crafted in the workshop

Quest rewards
- 2000 Gold Coins
- 40 XP points

Gloom Costs – Castleville A Pirate’s Debt Quest 3 of 7
Quest tasks
- Have 5 Chicken Meat for the Gloom Wolves to eat.
- Craft 5 Ropes in case we need to lasso a Beastie or two.: Craft Rope in the Workshop from Flax.
- Have 3 Wolf Bait to lure Beasties for Alastair.: This item can be crafted in your kitchen.

Quest rewards
- 2500 Gold Coins.
- 50 XP Points.

Food for Thought! – Castleville A Pirate’s Debt Quest 4 of 7
Quest tasks
- Craft 6 Bubbly Grog for pre-dinner drinks.: Bubbly Grog can be crafted in the Kitchen.
- Craft 3 Fish Fillets for the Duke’s Feast.: Fish Fillet can be crafted in the Kitchen.
- Craft 3 Saucy Tarts, beacuase that’s how the Duke rolls!: You can craft Saucy Tarts in your kitchen.

Quest rewards
- 2000 Gold Coins.
- 40 XP Points.

Something For Everyone! – Castleville A Pirate’s Debt Quest 5 of 7
Quest tasks
- Craft 2 Slime Dissolvers to help Goerge clean up.: Slome Dissolvers can be crafted in the Kitchen.
- Craft 5 Cotton Cloths so George can dry himself off.: Cotton Cloth can be crafted in the Studio if you also have a Tailor.
- Craft 5 Batter for an edible skin treatment: Batter can be crafted in the Kitchen after you have built a mill.

Quest rewards
- 2000 Gold Coins.
- 40 Xp Points.

This is Fashionville! – Castleville A Pirate’s Debt Quest 6 of 7
Quest tasks
- Craft 3 Leather. Izzy is totally into leather.: Craft Leather in the Studio.
- Craft 3 Dye Kits to give the leather some pizzazz!: Dye Kits can be crafted in the Studio.
- Craft 6 Wool Cloths for Izzy’s Extra Itchy fashion line.: Craft wool cloth in the Studio after building a Tailor.

Quest rewards
- 3250 Gold Coins.
- 65 XP Points.

Cook it Off! – Castleville A Pirate’s Debt Quest 7 of 7
Quest tasks
- Craft 7 Flour Sacks for Mia’s kitchen.: Craft Flour Sack in the Kitchen once you have a mill.
- Craft 10 Sticks of Butter.: Sticks of Butter can be crafted in the Kitchen.
- Have 10 Bottles of Milk.: Milk is found when tending cows.

Quest rewards
- 2500 Gold Coins.
- 50 XP Points.

Sonja’s booty was saved and thanks to you everyone has been repaid for that!
With the shop placed in the Rafael’s Big Proposal Quest, we can create a variety of enchanted torches. Below is some additional information on how this features works:
The “Magic Torch Shop” lets you craft two new Torches:
- The Magic Torch of Haste, which allows you to accelerate crafting times on ALL Crafting buildings.
- The Magic Torch of Romance, which lets you collect Love Diamonds from houses that you need to complete the quests above.
These torches are stack-able. The more you place near an object that is affected by the Torches power, the stronger the Torches effect. For example, placing more and more Magic Torches of Haste near the same crafting building makes crafting timers speedup even more.
First Rule Of The Magic Torch Shop – Castleville An Illumination Education Quest 1
Quest tasks
- Craft 1 Magic Torch of Romance
- Place 1 Magic Torch of Romance Near Houses
- Tax 1 House Affected by the Magic Torch of Romance’s Glow

Items needed to craft Magic Torch of Romance:

Placing the Magic Torch of Romance:

Quest rewards
- 2000 Coins
- 40 XP

Once placed, a Magic Torch cannot be moved. After taxing 4 houses affected by the glow of a Magic Torch of Romance, it loses its power.
Power In Numbers – Castleville An Illumination Education Quest 2
Quest tasks
- Craft 4 Magic Torches of Romance
- Place 4 Magic Torches of Romance near one house
- Collect 5 Love Diamonds

Quest rewards
- 2500 Coins
- 50 XP

You’ve got the Magic Torch of Romance down pat. Time to expand your magical gifts. The Magic Torch of Haste reduces crafting times. It expires after 24 hours, so get as much use out of it as you can!
Magic Speed – Castleville An Illumination Education Quest 3
Quest tasks
- Craft 3 Magic Torches of Haste
- Craft 2 Iron Bars
- Craft 2 Berry Scones

Items needed to craft Magic Torches of Haste:

Placing Magic Torch of Haste (note the different glow color):

Example of them being stackable (multiple torches on one building):

Items needed to craft Iron Bars:

Items needed to craft Berry Scones:

Quest rewards
- 3250 Coins
- 65 XP

Time to put the torches to the ultimate test – crafting multiples to reap their benefits to the max!
The Final Count Down – Castleville An Illumination Education Quest 4
Quest tasks
- Craft 5 Magic Torches of Romance & Place Near Houses
- Craft 5 Magic Torches of Haste & Place Near Crafting Buildings
- Clear 10 Expired Torches

Note: To clear a torch, click on it when its glow has expired to remove it from your Kingdom.
Quest rewards
- 3250 Coins
- 65 XP
- 1 Huge Energy Potion

Alastair is sure the Magic Torch Shop has many more powers to offer us. He’s off to begin further studies on it!
Rafael is ready for a change. His bachelor lifestyle is coming to an end. He’s got a wonderful proposal idea set for Yvette – but he’s lacking the perfect Diamond. Let’s help him out so he can make his proposal to her perfect!

The Perfect Diamond – Castleville Rafael’s Big Proposal Quest 1
Quest tasks
- Fish 1 Time
- Tend 1 Flower
- Have 1 Diamond

Quest rewards
- 2000 Coins
- 40 XP

The diamonds just don’t sparkle like he wants. Alastair chimes in that he knows of the perfect jewel: the Love Diamond. The rarest of jewels. They can only be produced with the power of a Magic Torch. Alastair can summon the Magic Torch Shop to create them.
Lookin’ For Love Diamonds – Castleville Rafael’s Big Proposal Quest 2
Quest tasks
- Have 1 Power of Hearts
- Place Magic Torch Shop
- Have 3 Houses that can be affected by the Magic Torch of Romance

Place the Magic Torch Shop:

Note: Alastair’s quest – An Illumination Education Quest begins once you’ve placed the Magic Torch Shop.
Quest rewards
- 2500 Coins
- 50 XP

Sonya gives Rafael a great idea – a romantic arbor for the perfect setting.
A Romantic Location – Castleville Rafael’s Big Proposal Quest 3
Quest tasks
- Place Romantic Arbor Foundation
- Collect 3 Down Feathers
- Craft 1 Engagment Ring Band

Place the Romantic Arbor:

Items needed to craft Engagement Ring Band:

Quest rewards
- 3250 Coins
- 65 XP
- 1 Proposal Bench

Rafael has had many loves in his life. He must now write them all a letter and let them know who his true love is.
Farewell Old Loves – Castleville Rafael’s Big Proposal Quest 4
Quest tasks
- Have 6 Farewell Letters
- Build the Romantic Arbor
- Craft 1 Engraved Ring Band

Click ‘Show Me’ to see what items are needed to build the arbor:


Items needed to craft Engraved Ring Band:

Quest rewards
- 2500 Coins
- 50 XP
- 2 Birds And Garlands

No proposal is complete without a banquet. We must prepare a Feast of Love.
The Arbor That Love Built – Castleville Rafael’s Big Proposal Quest 5
Quest tasks
- Craft 2 Roasted Chickens
- Have 20 Love Diamonds
- Visit 5 Neighbors

Items needed to craft Roasted Chicken:

Craft Magic Torches of Romance to place near houses to drop Love Diamonds:

Quest rewards
- 4250 Coins
- 85 XP

All we need to do now is complete the engagement ring and decorate the arbor. Then we’ll be set!
One Ring To Woo Them All – Castleville Rafael’s Big Proposal Quest 6
Quest tasks
- Craft 1 Engagement Ring
- Upgrade the Romantic Arbor
- Craft 2 Bottles of Champagne

Items needed to craft Engagment Ring:

Items needed to upgrade the Romantic Arbor:


Items needed to craft Bottles of Champagne:

Quest rewards
- 4250 Coins
- 85 XP
- 1 Ring Display Box
- 1 Noble Squirrel

To see Yvette’s answer, check out this questline in-game and let us know what you think!
You will get this new Castleville Quest during the first mission of Phoenix Rising Quest… the quest reminds Alistair of his youth. For most, raising a pheonix is impossible. But for those with great magic, it can be done. His experience will help you learn more about raising a pheonix.

Seeded Learning – Castleville Phoenix Aviculture Quest 1
Quest tasks
- Place the Blazefruit Tree Base
- Mine Rocks 3 Times
- Collect From Fire Burners 1 Time

Place the base of the Blazefruit tree in your kingdom:

Quest rewards
- 1000 Coins
- 20 XP

All Phoenixes, regardless of type, eat the fruit of the Blazefruit Tree. The bigger the tree, the more fruit!
Fire Sprout – Castleville Phoenix Aviculture Quest 2
Quest tasks
- Finish Building the Blazefruit Tree
- Have 3 Trowels
- Collect 5 Pails of Water

Clicking ‘Show Me’ will bring you to your Blazefruit Tree base. Clicking on it will show you what is needed to build your tree:


Quest rewards
- 1000 Coins
- 20 XP

A Perfect Nest – Castleville Phoenix Aviculture Quest 3
Quest tasks
- Upgrade the Blazefruit Tree
- Craft 1 Fish Fillet
- Place 5 Decorations

Clicking ‘Show Me’ will bring you to your Blazefruit Tree. Click on it to harvest the Blazefruit. Click on it again to see what is needed to upgrade your tree:


The following items are needed to craft Fish Fillets:

Quest rewards
- 1500 Coins
- 30 XP

Hot Or Cold – Castleville Phoenix Aviculture Quest 4
Quest tasks
- Complete the Blazefruit Tree
- Craft 2 Flaming Swords
- Craft 2 Ice Cream

Clicking ‘Show Me’ will bring you to your Blazefruit Tree. Click on it to harvest the Blazefruit if it’s ready & click on it again for what is needed to complete it; if it’s not ready, clicking on it will automatically bring up what is needed:


Completed Blazefruit Tree:

The following items are needed to craft Flaming Swords:

The following items are needed to craft Ice Cream:

Quest rewards
- 1500 Coins
- 30 XP
- 5 Phoenix Feed

Alistair leaves you with a note, to remember that Phoenixes are very powerful. Many have lost their towers to the powerful creatures. Keep that in mind, although we’re sure you’ll do just fine!
Sal the fish is back! He wants to see if you have what it takes to become a great wizard. Try your hand at raising a phoenix to put your skills to the test – you will earn lots of great rewards along the way. Let’s get started!

Sal has a phoenix nest for you to get you started (it will be placed in your inventory.)
The Majestic Phoenix – Castleville Phoenix Rising Quest 1
Quest tasks
- Place the Phoenix Nest
- Place Your Phoenix
- Place 1 Fire Burner

Click ‘Place’ to put down your Phoenix Nest.

To place a Phoenix, you can click on the nest itself or ‘Show Me’ by the requirement.

Once you reach the screen above, select ‘Start’. There are two affinities your phoenix can follow; both of which have 3 possible outcomes when you raise your phoenix to the epic level:


Once you’ve selected which type you’d like to raise first, place it on your kingdom. You will then see a prompt to ask your friends to help you raise your phoenix. Like previous releases, the more your friends help, the faster your pheonix will grow and reach it’s final destiny:


Note: At this point, Alistair will appear with a new quest – Phoenix Aviculture Quest.
Click ‘Go To Inventory’ to place your Fire Burner Sal gave you along with the nest.

Quest rewards
- 1000 Coins
- 20 XP

A Phoenix is a cycle of rebirth. Once they reach the end, they will burn up and become ash. From the ash, they will rise again. Therefore, they can never be truly extinct. They were once trapped in the gloom but you helped push back enough to let them thrive once again. Can you help take care of them to let them continue to thrive?
Light My Fire – Castleville Phoenix Rising Quest 2
Quest tasks
- Have 3 Phoenix Gloves
- Craft 3 Phoenix Feed
- Have a Medium Phoenix

Clicking ‘Show Me’ will bring you to your Phoenix. Clicking on it will bring up the following craft screen, which will also show you how much progress you’ve made so far:

To reach the medium level for your Phoenix, you must feed it 5 times. You will then see what it takes to get to the adult level:

Quest rewards
- 1000 Coins
- 20 XP

The Phoenix has begun to cry and is keeping Sal up. To pass your next test, you must calm it down and get it to quit crying.
The Phoenix Whisperer – Castleville Phoenix Rising Quest 3
Quest tasks
- Craft 2 Fiery Teddy Bears
- Start 3 New Phoenixes
- Collect 6 More Phoenix Feed

The following items are needed to craft Fiery Teddy Bears:

Quest rewards
- 1500 Coins
- 30 XP

Sal is still skeptical on your Phoenix raising skills. Let’s show him you’re better than he ever expected.
Master of Magic – Castleville Phoenix Rising Quest 4
Quest tasks
- Prepare Sunripen Spell 2 Times
- Prepare Falling Star Spell 2 Times
- Collect 5 More Phoenix Feed

Click ‘Go To Spellbook’ to prepare the Sunripen spell:

Click ‘Go To Spellbook’ to prepare the Falling Star spell:

Quest rewards
- 1000 Coins
- 20 XP

In order to show that you have what it takes to be a great wizard, you must prove that the Phoenix has accepted you.
Phoenix Rising – Castleville Phoenix Rising Quest 5
Quest tasks
- Craft 2 Phoenix Down Pendants
- Witness A Phoenix Being Reborn
- Collect 8 More Phoenix Feed

The following items are needed to craft Phoenix Down Pendants:

A Pheonix takes one week to mature and be able to be reborn. The timer on all Phoenixes will let you know how much time you have left.

Feeding the Pheonix 8 more times will help grow it into an adult. At this point, continue to feed your Phoenix to reach the final, epic level. Once you have finished with all 40 feedings, your Phoenix will assume it’s permanent appearance:


You can continue to feed them, however, to have a chance at greater rewards once it is ready to be reborn:

Quest rewards
- 1500 Coins
- 30 XP
- 1 Phoenix Statue

Sal is impressed. He thinks that one day, you’ll be as great a wizard as he is. Stay tuned!
Now it’s time to build the special Shack for the sheep – The Sheep Shack!

Shack Attack! – Castleville Ready To Shack Up Quest 1:

Quest Tasks:
- Place the Sheep Shack
- Clear away 3 Nature Items
- Tend 5 Sheep
Building the Sheep Shack:

Shacking Up! – Castleville Ready To Shack Up Quest 2:

Quest Tasks:
- Complete the Sheep Shack
- Have 4 Adult Sheep Stored in Shack
- Feed 4 Animals
Shack-Tastic! – Castleville Ready To Shack Up Quest 3:

Quest Tasks:
- Use Shack to Tend 5 Sheep
- Have 5 Scrub Brushes for your Sheep
- Craft 2 Wool Tunics
A Finished Sheep Shack:

Find a way to relight Blaze’s Flame to save the Fairy Realm from Faugrimm’s curse! This quest appears during mission #2 of A Fairy Epic Conclusion quest.
Fired Up – Castleville Some Things To Iron Out Quest 1
Quest tasks
- Have 5 Pumpkins
- Ignite Blaze’s Flame

Click on Blaze to see what items are needed to ignite his flame:


Quest rewards
- 1000 Coins
- 20 XP

We’re gonna need an even hotter flame to melt all that iron in time to save the royal fairies!
Cranking Up The Heat – Castleville Some Things To Iron Out Quest 2
Quest tasks
- Have 6 Pumpkin Shells
- Have 3 Caramel
- Help Make Blaze’s Flame Even Stronger

Items needed to craft Pumpkin Shells:

Items needed to craft Caramel:

Click on Blaze to see what items are needed to make his fire stronger:

Quest rewards
- 1500 Coins
- 30 XP
- 1 Love Potion

A little more fire and we should have them out in no time!
Blaze To Glory – Castleville Some Things To Iron Out Quest 3
Quest tasks
- Have 3 Flaming Swords
- Have 4 Pumpkin Gumbo
- Help Blaze Build Up One Final Blast of Fire

Items needed to craft Flaming Swords:

Items needed to craft Pumpkin Gumbo:

Click on Blaze to see what items are needed to make his fire it’s strongest:

Quest rewards
- 1750 Coins
- 35 XP
- 1 Fairy Palace

You’ve helped the fairies save the Fairy Realm and Blaze and Francis save the King and Queen, job well done!
Faugrimm has opened a portal into the Fairy Realm and captured the King and Queen! Help the fairies save them, as well as the Fairy Realm, before he gains control once and for all!

Faugrimm’s Return – Castleville A Fairy Epic Conclusion Quest 1
Quest tasks
- Travel to the Fairy Realms

Quest rewards
- 1000 Coins
- 20 XP

Gelsey is being attacked by Beasties! Let’s give her a hand!
Saving Gelsey – Castleville A Fairy Epic Conclusion Quest 2
Quest tasks
- Banish the Gloom Rat
- Collect 3 Blue Color Drops
- Tend 3 Bushes

While helping Gelsey, Blaze informs us that he’s lost his fire. He also says that Faugrimm put an Iron Curse on the Fairy Palace – the King and Queen are trapped inside!

Note: At this point, a new Castleville quest appears: Some Things to Iron Out Quest.
Quest rewards
- 1000 Coins
- 20 XP

Fauqrimm’s portal allowed the Beastie to come through. It must be closed in order to stop him and any others. We must go through the Royal Maze in the Fairy Realm to do so.
Amazed – Castleville A Fairy Epic Conclusion Quest 3
Quest tasks
- Remove 4 Gloom Tentacles
- Tend 5 Flowers
- Craft 3 Wood Clubs

Below are the tentacles you must banish, as well as the items required to banish each of them:


Quest rewards
- 1500 Coins
- 30 XP
- 1 Fire Flower

There must be something great hidden in the maze for the Beasties to be guarding it so well.
Make A Wish – Castleville A Fairy Epic Conclusion Quest 4
Quest tasks
- Banish 3 Beasties
- Open 1 Magic Lamp
- Cast Portal Energizer Spell 1 Time

All the Magic Lamps are blocked by Beasties:

Items needed for the Banishus Maximus spell to get rid of them:

After bashing the Beasties, you will uncover the Magic Lamps. Click it to see what treasures are inside!

Items needed to cast the Portal Energizer spell:

Quest rewards
- 1000 Coins
- 20 XP
- 1 Boom Stick

Faugrimm appears and lets the fairies know its nothing personal – he just needs the realm to store some of his pets. He warns them to get out now.
Sharing Can Be Bad – Castleville A Fairy Epic Conclusion Quest 5
Quest tasks
- Banish 15 Gloom Tentacles
- Craft 2 Iron Axes
- Feed 10 Animals

Banish more tentacles as you did above to progress.
Items needed to craft Iron Axes:

Quest rewards
- 1500 Coins
- 30 XP
- 1 Purple Color Well

Maze’s End – Castleville A Fairy Epic Conclusion Quest 6
Quest tasks
- Have 5 Weed Whackers
- Banish 28 Gloom Tentacles
- Open 3 Magic Lamps
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Use the Banishus Maximus spell to get rid of the Beasties around the rest of the magic lamps.
Quest rewards
- 1750 Coins
- 35 XP

The time has come. We have to Banish Faugrimm and shut down that portal!
Kicking Faugrimm Out – Castleville A Fairy Epic Conclusion Quest 7
Quest tasks
- Banish Faugrimm
- Shut Down Faugrimm’s Portal

Click on Faugrimm to see what you must craft (and how) in order to banish him (you may need to craft multiple swords in order to beat him, he has a great amount of strength within him!):


Click on Faugrimm’s portal to see what items are needed to close it down:


Quest rewards
- 1750 Coins
- 35 XP
- 1 Fairy Flower Den

Congrats on a job well done – you’ve helped save the Fairy Realm! Just remember, the only way they will truly and permanently be safe is for us to take the fight to Faugrimm’s Realm…